Equipment

Gear has durability — it wears with use and breaks at zero (repair at any blacksmith). Favored classes get full value from a piece; others can still wear it. Values are base shop prices.

🔍 12 legendary relics are not listed — the world does not sell them.

Belt

ItemPowerArmorDurabilityValueFavoredNotes
Groundstrike Belt—499990anyA simple, well-worn black belt. Lightning from a stable base: after a clean Attack, your next Ability strikes harder and costs no use. When pressed below 40% HP, you stay Grounded.
Tinker's Charm—1099990anyA belt of interlocking scrap-brass gears that turn, very slowly, all on their own. Duskhollow work: nothing wasted, everything clever.

Chest

ItemPowerArmorDurabilityValueFavoredNotes
Threadbare Robe——8015mageMoth-eaten wool. It kept a wizard warm once.
Padded Vest—411020archer, scout, shamanQuilted cotton; stops a glancing arrow.
Trainee Gi—410020monkRough-spun training garb, belted tight.
White Vestments—49020priest, shamanChurch linens, hemmed with prayers.
Wildhide Wrap—410020druid, shamanShed hide freely given by the forest's beasts.
Leather Jerkin—412025rogue, assassin, scout, spellblade, druid, bard, skald, loresinger, sagalord, worldsingerSupple boiled leather; light enough to tumble in.
Battered Mail—818035warrior, lancer, dragoon, halberdier, skybreaker, bastionDented ringmail that has seen better wars.
Acolyte Plate—817040paladinPolished chest plate of a paladin in training.
Mithril Vest—16400120anyFeatherlight mithril links that turn blades like water. Masterwork chest armor, at home on any back.
Studded Leather—8180228rogue, assassin, scout, archer, monk, spellblade, bardBoiled leather set with iron studs. Light enough to run in.
Wildhide Vest—12140288druid, shamanLayered beast-hide cured with bitterleaf. The forest guards its own.
Chain Hauberk—12240336warrior, paladin, spellblade, lancerRiveted rings from collar to knee. Heavy, and worth it.
Runecloth Robe—10140528mage, priestWoven fabric threaded with channeling runes - armor for those who fight with will.
Ashweave Vest—16180720rogue, archer, monk, druid, shaman, mage, priest, bardFabric soaked in ash-glass slurry and cured supple. Light, and stubborn about blades.
Emberscale Hauberk—18180816warrior, paladin, spellblade, lancerIron rings glazed in emberglass scale. Heavier hits shatter first on the glaze.
Dawnweave Robe—202201008rogue, archer, monk, druid, shaman, mage, priest, bardCloth threaded with drawn sunsteel wire, light as habit and stubborn as hope.
Sunsteel Plate—242201248warrior, paladin, spellblade, lancerFull plate of the old Heartlands pattern, golden veins bright in the joints.
Riftsteel Plate—302202160warrior, paladin, spellblade, lancerMasterwork plate quenched in seam-cold. Blows remember hitting it and think better.
Voidweave Robe—262202160rogue, archer, monk, druid, shaman, mage, priest, bardDawnweave shot through with riftglass thread. It weighs nothing and refuses much.

Helmet

ItemPowerArmorDurabilityValueFavoredNotes
Dented Helm—414020warriorKeeps the rain and the cudgels off.
Worn Cloak——9025rogue, assassin, scout, spellbladeA gray travel cloak that blurs your outline.
Laurel Circlet—6140156druid, shamanA living braid of grove laurel. It never wilts while its wearer breathes.
Iron Helm—8180168warrior, paladinA proper helm with a nose guard. Smells faintly of oil.
Hunter's Hood—6140240archer, monkA low leather hood that breaks the wearer's outline.
Sage's Hood—6140312mage, priestA deep hood cut for long study and longer prayers.
Ashweave Hood—13300408rogue, archer, monk, scout, assassinAsh-grey weave that swallows firelight. Hunters swear by the quiet of it.
Emberglass Coif—14300516warrior, paladin, spellbladeA mail coif faced with ember-red glass scales. Warmth without weight.
Ember Helm—12180516anyA glazed half-helm from Emberwatch's own pattern. The city that would not fall, worn on the head.
Cinder Circlet—13300552mage, priest, druid, shamanA slim circlet with a cinder-glass eye. It thinks along with you.
Dawnweave Hood—17350648rogue, archer, monk, scout, assassinGold thread through grey weave. The first light always finds the hunter last.
Voidweave Hood—21400768rogue, archer, monk, scout, assassinWeave shot with riftglass thread. Under it, footsteps forget to echo.
Sunsteel Helm—16220804anyA crown-lined helm that keeps its warmth through the coldest watch.
Sunsteel Barbute—18300936warrior, paladin, spellbladeDawn-gold steel drawn down over the brow. Morning, made armor.
Dawn Circlet—17350960mage, priest, druid, shamanA sunsteel band warm at the temples. Spells rise easier under it.
Void Circlet—214001200mage, priest, druid, shamanA circlet of vitrified void. It hums when the answer is close.
Riftsteel Barbute—224001320warrior, paladin, spellbladeSeam-quenched steel, cold at the crown. The dark taps it once and moves on.
Riftsteel Helm—202202160anyA quiet helm. The whispers of the dark slide off it like rain.

Legs

ItemPowerArmorDurabilityValueFavoredNotes
Woven Leggings—5180240mage, priest, druid, shamanSoft weave with warding knots at the hem. Comfortable enough to think in.
Leather Leggings—5180252rogue, archer, monk, scout, assassinSupple leather, double-stitched at the knee. Made for fences and fleeing.
Iron Greaves—6200264warrior, paladin, spellbladePlain iron shin plates over boot leather. The vale's roads respect them.
Ashweave Leggings—10300408rogue, archer, monk, scout, assassinAsh-grey weave over knee guards. Quiet in the underbrush.
Cinder Wraps—10300432mage, priest, druid, shamanWrapped leg cloth with cinder-glass beads. Warm on the cold climbs.
Emberglass Greaves—11300516warrior, paladin, spellbladeEmber-scaled plates that shed the wilds' thorns like rain.
Dawn Wraps—14350600mage, priest, druid, shamanSunsteel-pinned wraps. Long rites, steady knees.
Dawnweave Leggings—14350648rogue, archer, monk, scout, assassinGold-threaded weave that never bunches at the draw or the sprint.
Void Wraps—17400720mage, priest, druid, shamanWraps of vitrified thread. The cold of the seam stays outside them.
Voidweave Leggings—17400768rogue, archer, monk, scout, assassinRiftglass-threaded weave. Steps land like they were always going to.
Sunsteel Greaves—15350936warrior, paladin, spellbladeDawn-gold greaves. Marching in them feels like being early to something good.
Riftsteel Greaves—184001320warrior, paladin, spellbladeSeam-quenched greaves. The floor of the Rift found nothing to bite.

Necklace

ItemPowerArmorDurabilityValueFavoredNotes
Fred's Necklace—1299990anyA small locket, warm to the touch. Fred's most precious memory, given freely. Every town his road touched is folded into it now. It steadies the heart of whoever wears it.

Offhand

ItemPowerArmorDurabilityValueFavoredNotes
Birch Quiver——10015archer, scoutHolds two dozen arrows and a lucky feather.
Wooden Kite Shield—416030paladinA knight's first shield, chipped at the rim.
Iron-Rimmed Shield—8200204warrior, paladinA round shield rimmed in iron. Braces a shield-arm well.
Emberglass Ward—12300768warrior, paladinA round ward faced in ember-red glass. Blows land on it and lose their conviction.
Sunsteel Aegis—163501296warrior, paladinA dawn-gold aegis that catches the light and gives none of it back to the enemy.
Riftsteel Bulwark—204002160warrior, paladinA bulwark quenched in seam-cold. What strikes it briefly forgets why it swung.

Weapon

ItemPowerArmorDurabilityValueFavoredNotes
Short Spear10—10028lancer, dragoon, halberdier, skybreaker, bastionAsh haft, iron point - the shape war keeps returning to.
Carved Lyre9—10030bard, skald, loresinger, sagalord, worldsingerVale maple, five strings, one honest voice.
Copper Dagger12—10030rogue, assassin, scout, spellbladeQuick in the hand and quicker between ribs.
Iron Knuckles12—13030monkWeighted wraps for fists that are already weapons.
Oak Crosier8—11030priest, shaman, druidA shepherd's staff crowned with a dawn-blue gem.
Thornwood Staff8—11030druid, shamanLiving wood; leaves still bud from the grain.
Apprentice Staff12—10035mageA gem-tipped focus that hums near aether.
Bronze Mace12—15035paladin, shamanBlessed at the Church of the Dawn. Blunt mercy.
Bronze Shortbow12—11035archer, scoutStrung yew with bronze caps. Sings when drawn.
Iron Broadsword16—16045warrior, spellbladeA soldier's two-handed blade, heavy and honest.
Iron Pike18—10070lancer, dragoon, halberdier, skybreaker, bastionLong enough to answer questions before they arrive.
Silver Lyre18—10090bard, skald, loresinger, sagalord, worldsingerStrings drawn from temple silver - it carries.
Iron Dagger16—150168rogue, assassin, scout, spellbladeBalanced for throwing, better for staying in the hand.
Iron Mace16—180204paladin, priest, shamanFlanged iron; the church quartermaster orders these by the crate.
Winged Lance28—100220lancer, dragoon, halberdier, skybreaker, bastionThe crossbar stops what the point starts.
Oak Recurve Bow16—150240archer, scoutSeasoned oak with a waxed string. Shoots flat and far.
Steel Knuckles16—150252monkForge-hardened steel over the striking hand. The Shark Tank approves.
Steel Shortsword20—200252warrior, paladin, spellbladeValehaven steel, quenched twice. A clear step up from iron.
Aurora Harp30—100260bard, skald, loresinger, sagalord, worldsingerIts chords leave color in the air.
Ironwood Staff16—150264druid, shamanGrove-cut heartwood shod with iron. It hums when the wilds answer.
Runed Oak Staff16—150360mage, spellbladeOld oak cut with channeling runes. The aether takes the short way through.
Emberglass Shiv26—180516rogue, assassin, scout, spellbladeA sliver of the blight's own glass. It parts leather like smoke.
Stormpike38—100520lancer, dragoon, halberdier, skybreaker, bastionPeak-forged; the head hums before weather.
Cinderwood Staff26—180552mage, druid, shaman, priestBlight-hardened heartwood, emberglass at its crown. The aether takes to it hungrily.
Ashen Recurve26—180612archer, scoutAshwood limbs tipped with emberglass. Arrows leave it burning quiet.
Ember Knuckles26—180648monkEmberglass caps over the striking hand. Every blow leaves a faint scorch.
Ember Maul26—180720paladin, priest, shamanA stone head shot through with emberglass veins. It lands like a verdict.
Emberglass Blade26—180816warrior, paladin, spellbladeVitrified ash ground to an edge iron never holds. It sings faintly when swung.
Dawnwood Bow34—220900archer, scoutOrchard heartwood strung with sunsteel wire. It looses like morning breaking.
Dawnwood Lyre34—220900bard, skald, loresinger, sagalord, worldsingerStrung on a frame of morning-cut dawnwood. Every chord lands a shade warmer than it should.
Sunsteel Shiv34—220936rogue, assassin, scout, spellbladeA golden-veined blade that warms in the hand before it strikes.
Dawnwood Staff34—2201080mage, druid, shaman, priestSunsteel filigree wound through dawnwood. It hums with borrowed daylight.
Sunsteel Fists34—2201080monkSunsteel plates over knuckle and wrist. The Heartlands' warmth, delivered.
Sunsteel Maul34—2201152paladin, priest, shamanA maul head of pure sunsteel. What it breaks stays broken; what it guards stays whole.
Sunsteel Blade34—2201512warrior, paladin, spellbladeHeartlands ore folded until it holds the light. It is never quite cold.
Sunsteel Lance34—2201512lancer, dragoon, halberdier, skybreaker, bastionHeartlands ore drawn long and true. The point catches dawn a heartbeat before the rest of the world.
Riftglass Blade44—2203072warrior, paladin, spellbladeA sword edged in vitrified void. It parts the air with a sound like distant bells.
Riftglass Knuckles44—2203072monkGlass that broke a world, wrapped around fists that mean to mend one.
Riftglass Shiv44—2203072rogue, assassin, scout, spellbladeA sliver of the seam itself. Wounds it makes seem briefly unsure they happened.
Riftsteel Lance44—2203072lancer, dragoon, halberdier, skybreaker, bastionVoid-tempered riftsteel on an ashwood haft. It weighs less the harder you drive it.
Riftsteel Maul44—2203072paladin, priest, shamanSunsteel folded around riftglass until it stopped arguing. It lands like a verdict.
Voidwood Recurve44—2203072archer, scoutDawnwood rebent around a riftglass core. Arrows leave it already halfway there.
Voidwood Lyre44—2203072bard, skald, loresinger, sagalord, worldsingerVoidwood keeps a note long after the hand has stopped. Some audiences find that unsettling. Good.
Voidwood Staff44—2203072mage, druid, shaman, priestThe grain runs the wrong way, beautifully. Spells cast through it come back changed for the better.

Consumables & materials

18 consumables (potions, tonics, field food) and 47 gathered materials (ores, timber, fibers, reagents) circulate through shops, gathering nodes and the rebuild boards. Gather nodes respawn; the rarer the region, the better the take.

Generated from the game's own data files — numbers here match the current build. Spoiler policy: hidden places, secret classes and puzzle solutions are deliberately left out. Accessibility